Rail seems to be about the same way, but, of course stations aren't required to be so close to each other. ![]() Not too sure on their travel distances for bus stops and subway stations, but, a decent setup for buses seems to be in a somewhat checker board pattern (assuming each block is roughly 10x10, you could have a 3x3 layout and only need 5 bus stops in an "X" shape). I've found that each goes up by about 2 tiles, so: However, I've found during play, that, if your land value is exceptionally high, and your city well built, the zones can develop further in. ![]() There used to be a reference card that came with SC3K when it first came out, and it mentions that each zone has a limit as to how far in Sims will travel:
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